Object Defenses

Creature Effect Object Effect

Wounded

Damaged. -2 to checks involving the item.

Disabled

Ruined. Cannot be used, but can be repaired or salvaged.

Dying or Dead

Destroyed. Cannot be used or repaired, but can be salvaged.

Fortitude Saves

Magic items, even those only temporarily imbued with magic, are allowed saving throws against effects that would allow saves if applied to a creature. The effect Fortitude save bonus is below.

Common Object Attributes

By size and item constitution

Damage Threshold

Principal Construction Fine Diminutive Tiny Small Medium Large Huge Gargantuan Colossal

Brittle (glass, ice)

1

1

1

2

8

32

128

512

2048

Wood, plastic

1

1

2

16

128

1024

8192

64k

512k

Stone, iron

1

2

16

128

1024

8192

64k

512k

4096k

Steel, alloys

2

16

128

1024

8192

64k

512k

4096k

32M

Hit Points

Generally DT x 10.

Hardness

Generally DT / 10.

Siege damage treats object hardness as 4 categories lower.

Fortitude Saves

Add Size and construction modifiers to get Fort save.

Size:

16
Fine Diminutive Tiny Small Medium Large Huge Gargantuan Colossal

-12

-8

-4

+0

+4

+8

+12

+16

+20

Construction:

Brittle Wood/Plastic Stone/Iron Steel/Alloys

+0

+10

+20

+40

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